GOOD NEWS SIGMA PLEASE READ OK

Discussion of our game Zombie Shooter 2

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GOOD NEWS SIGMA PLEASE READ OK

Postby irafriedman » Sat Jan 23, 2010 10:21 pm

just too let you all know i found the voice activation button on options menue, so,
i tried unchecking it then replaid an low and behold the voice activated.
so, now i will prob add this game to my computer next month.
any news or works on alien shooter 3?
just curious.
thanks again,
ira friedman
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Re: GOOD NEWS SIGMA PLEASE READ OK

Postby pigtailsboy » Mon Jan 25, 2010 2:15 am

sigma needs another new concept I think. The aliens idea I always liked but they could branch out from that. Right now the aliens are mostly lizard like. I had it in mind to see something insect like or sea animal like. Another option could be engaging in new concepts of game play... or the could make the effort of learning to use new technologies and make a good quality 3d game. The high quality sprites are good for now though as they have a blending quality that 3d can't match without a complicated engine.
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Re: GOOD NEWS SIGMA PLEASE READ OK

Postby Super Hyphy » Mon Mar 01, 2010 11:38 am

Unless they added voices later on, as far as I can tell there are no voices in this game. Where/when did you download this game?
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Re: GOOD NEWS SIGMA PLEASE READ OK

Postby phaedruslives » Sun May 23, 2010 5:54 am

I think they could elaborate on the scale of the AS series by adding followers or a party dynamic. not to the extent that you have to level them up or anything, but to give more intensity to the firefights. plus, i think the game should have an overworld map that had icons for missions ala baldurs gate seriers, jagged alliance.
of course the most important thing they could do is make the next game much larger and longer like 25+ hours. really if you used the overworld map concept you could make like 50+ overworld maps with a drag and drop map mechanic.
just some thoughts. . .
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